Quick Start

IMPORTING

After downloading the asset, import the appropriate .unitypackage file based on your Unity version and SRP (either Built-in.unitypackage, URP.unitypackage, or URP2022.unitypackage).

HOW TO USE

BUILT-IN

  1. Navigate to your main camera object in your scene.

  2. Add the PostProcessDetailer.cs script to your camera.

Use the 'Update' button to see the effect in the editor scene.

URP

Make sure to enable the Depth Texture and Opaque Texture options in your URP settings.

Open your current Universal Render Pipeline asset and add the "Toon Detailer Feature".

Make sure that the Toon Detailer is before any other post-processing effects.

If you encounter issues setting up, you can use the provided example URP settings asset. Change your current URP settings via the Graphics section in your project settings.

ISSUES

If you encounter any difficulties in using, implementing, or understanding the asset, please feel free to reach out to me at izzynab.publisher@gmail.com or via Discord.

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