Quick Start
COMPATIBILITY
The asset supports Unity 2021.3+, both URP and Built-In (including Unity 6 and 6.1).
Limitations
MSAA is not supported.
Viewport Rect is only supported in Unity 6 and above.
SMSS is not fully supported with Cameras stack (the disable scene view option must be turned on).
Only supports directional light scattering.
Non-volumetric.
Requires devices capable of depth rendering.
No support for orthographic camera, VR, WebGL, VFX graph particles blending.
Before Importing
If you are using Built-in, ensure that Shader Graph is installed in your project. Shader Graph is required for the demo scenes to work.
IMPORTING
After downloading the asset, import the appropriate .unitypackage
file based on your Unity version and SRP (either Built-in.unitypackage
, URP 6.unitypackage
, or URP2022.unitypackage
).
HOW TO USE
BUILT-IN
Ensure you have the Post Processing Stack V2 installed in your project. You can then easily add the Better Fog effect to your volumes.
URP
Make sure your URP asset has depth texture enabled.
Add BetterFogFeature
to your URP data asset.
Set the Event
property to "Before Rendering Post Processing".
Now you can add the Better Fog effect to your post-processing volume.
Make sure in the Quality tab render asset is not overridden.
ISSUES
If you encounter any difficulties in using, implementing, or understanding the asset, please feel free to reach out to me at izzynab.publisher@gmail.com or via Discord.
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