Introduction

The asset supports Unity 2022.3 and above; URP and HDRP support. A VFX graph is required; see the compatibility of the VFX graph. MSAA is not supported with Interactive Effect Smooth shader with dithering on.

SETUP

Before Importing

  • Make sure that you are using URP or HDRP

  • Install VFX Graph in your project (if you are using URP)

  • Import TextMeshPro essentials:

Window->TextMeshPro->Import TMP Essential Resources (used by the demo scenes; not required for the asset to work)

  • Your project must use the old input system or both of the input systems:

Edit->Project Settings->Player->Active Input Handling (used by the demo scenes; not required for the asset to work)

Importing

  • Import the .unitypackage file based on your render pipeline by clicking it 2 times. Locate these packages in the main folder: "INab Studio/Interactive Dissolve."

  • Go to Edit->VFX->Rebuild And Save All VFX Graphs

Rebuilding And Saving All VFX Graphs is not always needed, but recommended to make sure that the effects were imported properly.

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