Introduction
The asset supports Unity 2022.3 and above; URP and HDRP support. A VFX graph is required; see the compatibility of the VFX graph. MSAA is not supported with Interactive Effect Smooth shader with dithering on.
SETUP
Before Importing
Install VFX Graph in your project (if you are using URP)
Import TextMeshPro essentials:
Window->TextMeshPro->Import TMP Essential Resources (used by the demo scenes; not required for the asset to work)

Your project must use the old input system or both of the input systems:
Edit->Project Settings->Player->Active Input Handling (used by the demo scenes; not required for the asset to work)

Importing
Import the .unitypackage file based on your render pipeline by clicking it 2 times. Locate these packages in the main folder: "INab Studio/Interactive Dissolve."

Go to Edit->VFX->Rebuild And Save All VFX Graphs

Rebuilding And Saving All VFX Graphs is not always needed, but recommended to make sure that the effects were imported properly.
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