World Dissolve
Inherits all logic, properties and functions from World Dissolve Base
Functions
ChangeShadersType(ShaderType newShaderType): Changes the type of shader properties used by the materials managed by this script.
ChangeGlobalId(GlobalPropertiesID id): Updates the ID for global properties, affecting all materials managed by this script.
AddMask(Mask mask): Adds a mask to the dissolve effect and subscribes to its events if auto detection is used.
RemoveMask(Mask mask): Removes a specific mask from the dissolve effect.
RemoveMask(int index): Removes a mask at a specific index from the dissolve effect.
RemoveAllMasks(): Removes all masks from the dissolve effect.
ContainsMask(Mask mask): Checks if a specific mask is part of the dissolve effect.
MasksListCount(): Returns the number of masks currently part of the dissolve effect.
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