World Dissolve

Inherits all logic, properties and functions from World Dissolve Base

Functions

  • ChangeShadersType(ShaderType newShaderType): Changes the type of shader properties used by the materials managed by this script.

  • ChangeGlobalId(GlobalPropertiesID id): Updates the ID for global properties, affecting all materials managed by this script.

  • AddMask(Mask mask): Adds a mask to the dissolve effect and subscribes to its events if auto detection is used.

  • RemoveMask(Mask mask): Removes a specific mask from the dissolve effect.

  • RemoveMask(int index): Removes a mask at a specific index from the dissolve effect.

  • RemoveAllMasks(): Removes all masks from the dissolve effect.

  • ContainsMask(Mask mask): Checks if a specific mask is part of the dissolve effect.

  • MasksListCount(): Returns the number of masks currently part of the dissolve effect.

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