See Through

The asset offers various options for see-through effects using custom-created effects, each with its own benefits and suitability for different scenarios. These effects can be freely combined as they are not dependent on each other.

  • Objects Fade: Fades out entire game objects when they are between the camera and the player.

  • Other: Provides additional options to create more customized see-through effects with World Dissolve by manipulating mask transforms when an object is detected between the camera and the player.

  • Distance Fade: Fades parts of objects based on their distance from the camera.

  • Round See Through: Creates a round circular see-through effect through walls and objects.

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